Navigating design processes through research, iteration, and collaboration;

Navigating design processes through research, iteration, and collaboration;

Navigating design processes through research, iteration, and collaboration;

MedixScan

MedixScan

Research | Mobile app | Healthcare UX & UI | Participatory Design

MedixScan

- View on The Show 2024

- View on The Show 2024

Created through participatory UX methods, MedixScan is a digital solution easing the access and understanding of drug facts label information.

Created through participatory UX methods, MedixScan is a digital solution easing the access and understanding of drug facts label information.

Created through participatory UX methods, MedixScan is a digital solution easing the access and understanding of drug facts label information.

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UX was Here

UX was Here

Proposing UX-focused solutions for client, UX was Here (UwH) to help address the problem of high turn rate and low usage rate for its mobile application.

Proposing UX-focused solutions for client, UX was Here (UwH) to help address the problem of high turn rate and low usage rate for its mobile application.

Proposing UX-focused solutions for client, UX was Here (UwH) to help address the problem of high turn rate and low usage rate for its mobile application.

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UX was Here

Design Hackathon | Mobile app | UX & UI Design

Craft n' Connect

Craft n' Connect

- Case study in progress

- Case study in progress

- Case study in progress

Co-designing alongside people with lived experience, Craft n' Connect is a game enhancing social connection for those living in long-term care at Banfield Pavilion.

Co-designing alongside people with lived experience, Craft n' Connect is a game enhancing social connection for those living in long-term care at Banfield Pavilion.

Co-designing alongside people with lived experience, Craft n' Connect is a game enhancing social connection for those living in long-term care at Banfield Pavilion.

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Craft n' Connect

Product Design | Co-Design | Research | UX Writing

INTAGROW

INTAGROW

Designing a gamified time-management experience, for students to manage their screen usage in an effective & interactive manner.

Designing a gamified time-management experience, for students to manage their screen usage in an effective & interactive manner.

Designing a gamified time-management experience, for students to manage their screen usage in an effective & interactive manner.

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INTAGROW

Game Design | Mobile & Desktop | UX Research | UI Design

© 2024 Neharika Sidda | Made with in Vancouver, BC

© 2024 Neharika Sidda | Made with in Vancouver, BC

© 2024 Neharika Sidda | Made with in Vancouver, BC